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Continuing what appears to be "PSU Week" here at XSReviews, we have the Silver Power SP-SS500, a 500w PSU. It's one of the more low output ones that we've reviewed recently, but that shouldn't stop ...

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Editorials » Gaming

Gaming - 9 articles

Editorials on current games, upcoming titles and gaming nostalgia.

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Why PC Gaming Will Always Be
Posted: August 13th 2008
Why PC Gaming Will Always Be

Although console gaming has undoubtedly grown in size over the last decade, especially with the growth of casual gaming, and the introduction of the much more family friendly Wii console, PCs have remained a constantly interesting gaming platform for those willing to explore it. Every time a new generation of consoles is released, the naysayers spell the doom for the PC gaming world as the ...

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Interview with Kevin from GameShare
Posted: August 1st 2008
Interview with Kevin from GameShare

With a market worth over £25 million a year, the game trade-in industry isn't something to be scoffed at. As valuable as it is, one complaint with the typical trade in locations, is that the money given to the person trading in the games is often incredibly low, giving the shop that takes the old game off their hands, quite a healthy profit when they sell it on. One emerging market for these ...

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Why E3 Matters
Posted: July 29th 2008
Why E3 Matters

Every year the games industry gathers around many a collective camp fire and tell stories of their past and future. E3 has long stood as the biggest and most exciting of these, garnering not only the best people and games but the most engaging fireside tales. These days, it stands as a revised and reconfigured happening - perhaps more of a jamboree than a centralised cook out. But as the ...

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Writing about Family Gaming
Posted: July 15th 2008
Writing about Family Gaming

The latest member of XSR's literary team addresses "Writing about Family Gaming" and the reason he took it up in the first place. Watch this space for his fortnightly articles on the subject.

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Incredible Hulk: My issues
Posted: June 23rd 2008
Incredible Hulk: My issues

The Incredible Hulk movie released just over a week ago, was head and shoulders above the rather odd 2003 film of the same name. However, while the game on the Xbox and PS3 didn't receive the greatest scores, they did at least have something the PC version didn't, next gen graphics. The PC version's visuals, are simply shocking, so much so, that I complained on the Sega forums. Turns out I ...

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GTA IV: The Good, The Bad and the Ugly
Posted: May 12th 2008
GTA IV: The Good, The Bad and the Ugly

As good as GTA IV is, in some areas, this reviewer has found it quite a let down in many others, so much so that I may not even finish the game; I haven't decided if I can soldier through or not. While some of the issues I raise might be just personal gripes of my own, many others have complained about the very same issues I'm commenting on. This isn't just an angry reviewer, taking a pot shot, ...

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5 game concepts that should be revisited
Posted: April 17th 2008
5 game concepts that should be revisited

The games industry - especially large studios - is often accused of "playing it safe" and sticking to tried and true concepts, leaving independent studios to try out new ideas and new ways of playing. With so many RTS and FPS clones being pumped out every year alongside yet another expansion for the Sims, many are clamouring for something new and fresh. What the studios don't realize, is that ...

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Game theme face-off: No. of enemies
Posted: April 8th 2008
Game theme face-off: No. of enemies

In this, the first Game Theme Face-off, we're looking at the numbers of enemies in first person shooters. Is it better to have lots of weak enemies, or several tougher ones? How does this effect the game play and level design? Let's take a look.

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5 PC games that deserve sequels
Posted: April 7th 2008
5 PC games that deserve sequels

Age of Empires 2, Call of Duty 2, Red Alert 2, Half Life 2, the list of great video game sequels for the PC is almost endless. Why then, are so many franchises left to die at the side of the road, despite the first game having an original concept or a great fan base? Unfortunately, in most cases it probably boils down to money, but there are many reasons that games just don't get made. Still, in ...

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