PhysX In GRAW 2 Get our reviews RSS feed here |
|||
| Author: Whoopty | |||
| Posted: 23:00, August 8th 2007 | |||
| Link: http://www.ageia.com/ | |||
| Score: 8 out of 10 [?] | |||
| Price: £90 | |||
Introduction
Around a year and a half after their original release, PhysX cards still cause much controversy when discussion about them begins. They have the usual fanboys and skeptics and all those in between. No one can deny however, that there hasn't been many games that really utilize the PhysX PPU (Cell Factor is perhaps the only one) and shows off what the technology can really do. Now Ubisoft have released their second game to support PhysX, Ghost Recon Advanced Warfighter 2 (GRAW 2). With a special level and extra effects for those with Ageia's cards, will this game make it worth buying one? Read on to find out.
To read our previous reviews of PhysX technology go here or here.
Features and Specifications
- Explosions that cause dust and collateral debris
- Characters with complex, jointed geometries for more life-like motion and interaction
- Spectacular new weapons with unpredictable effects
- Cloth that drapes and tears the way you expect it to
- Lush foliage that sways naturally when brushed against
- Dense smoke & fog that billow around objects in motion
- Processor: AGEIA PhysX
- Memory Interface: 128-bit GDDR3
- Memory Capacity: 128MB
- Peak Instruction Bandwidth: 20 Billion/sec
- Sphere-Sphere Collisions: 530 Million/sec max Convex-Convex (Complex Collisions): 533,000/sec max
- Software Included: BFG PhysX Drivers, BFG PhysX Demo DVD



